Last week, we were fortunate enough to have Iestyn Lloyd come by the studio to demo an Oculus Rift. He wasn’t trying to sell us one – Iestyn is a developer first and foremost as well as part time Unity3D/Oculus…
From my trawling on the net this week, trying to kick my head back into the reality of January drizzle, the many predictions and speculations of what 2012 could bring seemed, even for a normal January, to be particularly excitable.…
MBSF’s Nick and Scott headed down to CES in Vegas last week. Here’s a beginners guide to what went down, and some eye-witness footage of the highlights everyone is talking about: 1/ Gesture based UI is going to play a…
One of the apps that really stood out to me in 2011 was ConditionOne. While it’s focus and content are specific, it opened a door to the world of immersive video. The ability to physically interact with moving image through…
Today we were very happy to welcome Al from String into the studio for one of our infamous Lunch and Learns. String – according to the web spiel – “delivers cutting edge vision-based augmented reality solutions to developers, brands and…
Who doesn’t want a bit of french electro mixed with their augmented realities? Too good to tweet, so it’s getting a blog post all of its own. Enjoy.
Helen Papagiannis – whom we met at ARE2010 – got in touch to let us know that her work had been featured on “The Creators Project”, a partnership between Intel and Vice dedicated to a celebration of creativity and culture…
As the world moves forward Royal Mail launches the first ‘intelligent’ post stamp. Not only it is a good example of how AR is becoming a widely used tool to communicate information, but also a good example of how new…
Loving this audacious AR from Doritos! In a time when most companies reel at the design and programming costs associated with a decent augmented reality execution, Doritos clearly threw caution and budgets to the wind to make “the world’s largest…